Remote job
Unreal Engine Motion Designer - Mob Control
Voodoo
Job briefing
Read from the posting and checked against our job index
- Apply from
- Not stated
- Work model
- Remote
- Salary
- Not stated
Your tasks
- Create eye-catching 3D mobile ad creatives that clearly communicate gameplay
- Build and animate Unreal Engine scenes with characters, environments, VFX, and lighting
- Use Blueprint scripting and/or C++ to simulate gameplay logic, interactions, and camera behavior
- Translate and adapt ad concepts and animations into Unreal Engine with high fidelity
- Own ad production from ideation through rendering and final polish, and iterate with Creative and UA teams
- Unreal Engine
- Blueprint
- C++
- After Effects
- Blender
- Maya
What they expect
Required skills
- Strong Unreal Engine generalist skills across modeling, texturing, lighting, animation, and rendering
- Proficient in Blueprint scripting and familiar with C++ or similar coding
- Proficient with After Effects
- Strong user of AI pipelines
- Strong background creating performance marketing ads in Unreal Engine
- Understand mobile ad metrics such as CTR, CPI, and ROAS, and work with optimized assets and performance constraints
Good to know
- Listed with us since
- November 6, 2026
- Employer
- 59 more open roles at Voodoo in our index. Of these, 18 fully remote. See remote jobs at Voodoo
Before you apply
These terms appear word for word in the posting. If you have these skills, they belong in your CV too.
- gameplay-driven 3D ad creatives
- Blueprint scripting
- After Effects
- AI pipelines
- performance marketing ads
- mobile ad performance metrics
Generated automatically by nomado24 from the posting and our index. Not an employer statement. The original posting is authoritative.
Job description
ABOUT VOODOO
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1000+ employees, 8 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publishers worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps like BeReal and Wizz.
TEAM
Our Growth team is a transversal entity aiming to maximize and deliver the potential of any mobile product. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games (hypercasual, hybrid, 100% IAP).
Working within our Creative Marketing team https://voodoo.notion.site/Meet-our-Creative-team-0a3e236b591848a088e1c76fb22c0633, you will be working on one of our top performing games, gathering +10M downloads per month, Mob Control https://apps.apple.com/us/app/mob-control/id1562817072.
ROLE
You will be responsible for crafting visually compelling, gameplay-driven 3D ad creatives using Unreal Engine. From concept to final render, you'll have full ownership of the production pipeline.
CHALLENGES
- Create eye-catching 3D mobile ad creatives that clearly communicate gameplay and drive performance
- Build and animate complete scenes in Unreal Engine: characters, environments, VFX, lighting
- Use Blueprint scripting and/or code (C++) to simulate gameplay logic, interactions, and camera behaviors
- Translate and adapt ad concepts, animations into Unreal Engine with high fidelity
- Take ownership of the entire ad creation pipeline: from ideation and scene setup to rendering and final polish
- Apply storytelling and visual clarity to highlight core gameplay loops within 20–30 second formats
- Collaborate with Creative and UA teams to test, learn, and iterate quickly
PROFILE
- Strong generalist skills in Unreal Engine: modeling, texturing, lighting, animation, and rendering
- Proficient in Blueprint scripting and familiar with coding (C++ or similar) for scene logic and behavior
- Proficient with After Effects
- Strong user of AI pipelines
- Strong background creating performance marketing ads in Unreal Engine
- Understanding of mobile ad performance metrics like CTR, CPI, and ROAS
- Comfortable working with optimized assets and keeping performance constraints in mind
- Experience with Blender, Maya and animation tools are nice to have
This role is provided by an external source. Applications are handled on the source website.
