Senior QA Engineer

Prism Studio

Source: HimalayasLocation: Albania, Austria, Belgium, Bosnia & Herzegovina, Bulgaria, Croatia, Cyprus, Czechia, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Moldova, Montenegro, Netherlands, North Macedonia, Norway, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, Ukraine, United KingdomPublished: Oct 23, 2026Confirmed active: Oct 23, 2026
Full-timeGaming

Our assessment

  • Our reading of the full posting text confirms it: fully remote.
  • The posting states no salary. Comparable roles in our index (104 postings): median 5,833 euros per month, middle range 4,650 to 6,875 euros.

Automated assessment by nomado24, not an employer statement.

Job description

Senior QA Engineer

Full-Time | Remote (Europe / CET-Compatible Time Zones)

About Prism Studio

Prism Studio is a Malta-based, independent video game development company focused on building unforgettable, player-first experiences driven by clear artistic direction, state-of-the-art tools and a strong visual identity. Our work is guided by a culture of innovation, creativity and close collaboration, allowing us to pursue our vision of bringing back the fun in video games and creating experiences that feel engaging, rewarding and memorable for players. We operate as a fully remote studio with a globally distributed team of experienced developers, artists and designers. Prism is structured around trust, accountability and clear communication, enabling us to collaborate efficiently across time zones while maintaining a consistent standard of quality and execution.

The studio is currently developing its first PvPvE multiplayer showdown shooter, Heptic Arena, with the aim of standing out within the genre and leaving a lasting impression on players. Join us on our exciting journey as we continue to build cutting-edge games, push the boundaries of what’s possible in the gaming world, and provide unparalleled entertainment and compelling experiences for players around the globe!

About the Role

We are looking for an experienced Senior QA Engineer to play a hands-on role in maintaining and raising the quality of our games throughout development.

Working closely with engineering, design, art and production, you will help apply a structured and proactive approach to testing across game features. You will be responsible for creating detailed test plans, identifying and investigating complex issues, executing testing workflows, and ensuring problems are communicated clearly and resolved effectively.

This role goes beyond surface-level testing. We are looking for someone who understands game development from a technical perspective and can think critically about how systems interact, where they may fail, and how quality can be verified early in the development process. As we develop Heptic Arena, you will play an important role in ensuring that gameplay systems, multiplayer functionality, performance, and the overall player experience meet the standard we want to deliver.

What You’ll Do

  • Define and execute test coverage across features, systems, and game builds throughout development.
  • Create detailed test plans, test cases, and regression suites based on technical and gameplay requirements.
  • Test new features and systems across functional, integration, regression, exploratory, and compatibility scenarios.
  • Identify, reproduce, investigate, and document bugs with clear reproduction steps, supporting evidence, and relevant technical information.
  • Work directly with engineers, designers, and other disciplines to investigate issues, determine severity, and validate fixes.
  • Test gameplay systems within Unreal Engine 5, using your technical understanding of the engine to investigate issues beyond surface-level behaviour.
  • Support testing of multiplayer and networked gameplay, identifying issues relating to replication, connectivity, latency, synchronisation, and player interactions.
  • Coordinate and support internal playtests, turning observations and player feedback into clear, actionable findings.
  • Maintain bug-tracking workflows, QA documentation, and reporting within Jira.
  • Monitor defect trends and testing data to identify recurring issues and areas requiring additional test coverage.
  • Contribute to automated testing and internal QA tools where appropriate.
  • Work closely with production and QA leadership to prioritise defects against development milestones and release requirements.
  • Help the wider team identify technical and gameplay risks early rather than relying on testing at the very end of production.

About You

  • Strong professional experience in game development QA, ideally in a senior QA, QA Engineer, or similarly technical quality role.
  • Strong proficiency in Unreal Engine 5, with proven commercial experience on a shipped title or game currently in active production.
  • Solid understanding of game development pipelines and the relationship between engineering, design, art, production, and QA.
  • Experience creating and maintaining structured test plans, test cases, and regression coverage.
  • Strong bug investigation and reproduction skills, with the ability to communicate complex technical issues clearly and precisely.
  • Working knowledge of one or more relevant scripting or programming technologies, such as Python, C#, Lua, Unreal Blueprints, or Unreal scripting tools.
  • Experience with QA and bug-tracking platforms such as Jira, Azure DevOps, or Bugzilla.
  • Familiarity with Agile development methodologies and continuous integration/delivery workflows.
  • Experience analysing QA data, defect trends, and testing results to identify patterns and areas of risk.
  • Comfortable …
QA EngineerQuality Assurance EngineerTest EngineerSoftware Test EngineerSenior QA EngineeringSenior Quality EngineerSenior QA TesterSoftware Quality Engineer

This role is provided by an external source. Applications are handled on the source website.

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