Remote job
UX/UI Designer (AI-Native Process)
Flying Bisons
Key points from the posting
- Tech stack
- Magic Patternsv0CursorClaude CodeBoltLovableFigma MakeFigmaHTMLCSS
- Seniority:
- Mid-level
Read out of the job posting automatically
Our assessment
- 20 more open roles from this employer in our index. 20 of them fully remote.
This section only: calculated automatically by nomado24, from our own job index and our own reading of the posting text. Not stated by the employer.
Job description
About Us
Flying Bisons is a leading Strategic Design & Digital Consulting company based in Warsaw, with projects across Europe and the Middle East. Our mission is to help our clients Unleash Digital Potential™ .
We work at scales where real impact happens: enterprise platforms, government services, and corporate ecosystems used by millions of people. Our projects include national workforce platforms (Qiwa, Ajeer), education ecosystems (Madares), major banks (Bank Pekao, Alinma), global telecoms (Ooredoo, Salam), and international brands (KFC, Hebe, NaTemat, Enel-Med).
Our uniqueness comes from going beyond design craft. As we wrote in our manifestos - Strategic Design - Manifest and Strategic Design - The Future of Design - design craft is only 10% of success . The other 90% - the Invisible 90% - is about navigating politics, aligning stakeholders, and protecting fragile visions until they reach reality.
That’s why we’re building the discipline of Strategic Design - and we want you to be part of it.
Role context
This role does not exist yet at most companies.
We are looking for designers who do not start in Figma. You start in Magic Patterns, v0, Cursor, Claude Code or whatever gets you to a working, clickable prototype fastest. You think “generate first.” You talk to your tools. You ship rough, iterate fast and hand off to our craft team for the final polish.
At Flying Bisons, we are rebuilding our design process around a simple principle: interactive prototypes before static screens. Every project, every module.
We need people who can take a brief and produce 70 to 80% of the design as a working prototype, fast, so our senior strategists can focus on what to build, and our craft designers can focus on making it beautiful.
We call this the AI-First Designer role. You are the engine of production in our Pyramid framework. You sit between the people who define the product and the people who polish it to perfection. You generate the bulk of the work. Speed and iteration are your core skills.
Scope of services
- Joining project teams alongside Strategic and Senior UX Designers, who own strategy and scope, and Top UI Designers, who own visual direction and craft.
- Starting work when the concept is approved and the scope is locked.
- Taking module briefs and turning them into interactive prototypes with real interactions, real copy and real edge cases.
- Using your AI tool of choice to generate working prototypes quickly, probably through talking, not typing.
- Sharing prototypes with the team asynchronously, collecting feedback and iterating fast.
- Handing solid prototypes to UI Designers, who take them to 100% in Figma, including design system compliance, pixel perfection, all states and documentation.
- Building rough interactive prototypes live during concept workshops, so the team can react to something real, not abstract sketches.
- Helping set the standard for how the rest of the team thinks about AI-first design.
- Acting as one of the first people in this role at Flying Bisons and helping evangelize this way of working.
What we are looking for
- You think in a different paradigm. When you hear “design a settings page,” your instinct is not to open Figma and start placing rectangles. Your instinct is to describe what the settings page should do, prompt an AI tool, get a working version and start shaping it from there.
- You think generation first, refinement second.
- You are fast. You can go from a text or voice brief to a clickable, multi-screen prototype in under 2 hours.
- You do not aim for perfection on the first pass. You aim for something real enough that people can click through it and give meaningful feedback.
- You are fluent in AI design tools. You work regularly with at least 2 to 3 of these: Magic Patterns, v0, Bolt, Lovable, Cursor, Claude Code, Figma Make.
- You know the strengths and weaknesses of different AI design tools, and you know when to switch tools.
- You understand front-end fundamentals. You do not need to be a developer, but you understand HTML structure, CSS layout, how components work, what is easy and what is hard to implement.
- You have design sensibility. You are not expected to be a pixel-perfect UI specialist, but you know when something looks wrong, when spacing is off and when a flow does not make sense.
- You care about the end experience, even at the 70% stage.
- You can hold product thinking. You understand user stories, flows, edge cases, empty states and error handling.
- When you generate a prototype, you think about what happens when the list is empty, when the user makes a mistake, when there are 3 items versus 300.
- You do not just build the happy path.
Nice to have
- Experience building prototypes, apps, experiments or side projects with AI tools.
- Experience working in AI-first design workflows.
- Experience with product, UX, UI or front-end teams.
- Experience using video or screen recordings to explain your …
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