Hybrid job
HybridSenior Audio Design QA Analyst
CD PROJEKT RED
Key points from the posting
- Tech stack
- WwiseUnreal EngineBlueprintsReaperPro Tools
- Seniority:
- Senior
- Benefits
- Relocation package
- Relocation assistance
- Sports card
- Languages:
- English, Polish
Read out of the job posting automatically
Our assessment
- Our reading of the full posting text confirms it: hybrid, so partly on site.
- The posting states no salary. Comparable roles in our index (20 postings): median 3,625 euros per month, middle range 2,230 to 5,500 euros.
- 29 more open roles from this employer in our index. 1 of them fully remote.
This section only: calculated automatically by nomado24, from our own job index and our own reading of the posting text. Not stated by the employer.
Job description
CD PROJEKT RED is looking for a Senior Audio Design QA Analyst to take ownership of quality across key areas of our game audio experience.
In this role, you will work closely with Sound Design, Music and other Audio teams throughout development, helping define the quality bar, identify risks and ensure that audio supports gameplay, storytelling and the intended creative experience. You will combine a highly developed critical ear with strong QA expertise and a practical understanding of interactive audio implementation.
As a Senior, you will go beyond identifying individual issues. You will drive complex audio quality topics to completion, establish effective testing approaches, provide informed quality recommendations, improve our QA practices and support the development of other team members.
Responsibilities
- Take end-to-end responsibility for complex audio features, from early development through final release.
- Define test plans, coverage, and quality benchmarks across all audio domains (SFX, music, dialogue, ambience, systems, mix).
- Assess audio for both technical functionality and creative goals, prioritizing gameplay readability, immersion, and emotional impact.
- Diagnose complex issues across assets, logic, and systems using Wwise, Unreal Engine, and Blueprints.
- Partner with sound/music designers and programmers to communicate risks, offer feedback, and drive solutions.
- Lead testing efforts for major audio features, establishing priorities, validation approaches, and dedicated test environments.
- Provide data-driven quality recommendations and highlight critical blockers requiring pre-release fixes.
- Identify inefficiencies in audio QA processes and drive improvements to testing methodologies and tools.
- Elevate bug reporting quality, maintain documentation, and mentor junior team members on audio testing practices.
- Research advances in interactive audio and modern QA practices to continually refine evaluation methods.
- 5+ years of professional experience in game QA, audio, or a relevant development discipline, with a track record of owning quality for complex systems throughout the production cycle.
- Critical listening skills to evaluate audio beyond basic functionality, ensuring consistency, balance, creative intent, and alignment with the player experience.
- Deep understanding of interactive game audio systems, including sound effects, ambience, music, and dialogue, and how they interact during gameplay.
- Proficiency in Wwise (or comparable middleware) and modern game engines like Unreal Engine, with the ability to investigate implementation-related audio issues.
- Experience creating and maintaining robust test strategies, test plans, and structured coverage for complex features.
- Ability to assess quality risks and player impact, prioritize issues effectively, and communicate clear recommendations.
- Ability to provide detailed, constructive, and actionable feedback to both creative and technical specialists.
- Experience improving QA workflows, testing approaches, and mentoring less experienced team members.
- Strong spoken and written English.
Nice to have
- Professional background in Sound Design, Technical Sound Design, or Audio Implementation, with experience shipping at least one PC or console title.
- Strong command of audio production fundamentals, including mixing, dynamics, and signal flow.
- Experience with standard DAWs like Reaper or Pro Tools.
- Expertise in 3D/spatial audio systems and testing complex interactive audio (music, dialogue, ambience).
- Experience with accessibility and gameplay readability considerations, as well as evaluating audio across diverse hardware and playback environments.
- Proven ability to coordinate testing with external QA teams and build custom test maps or debug tools for audio validation.
Working mode
Office-First: working primarily from the Warsaw studio in a full time or hybrid mode.
Relocation Support
- Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it’s all covered.
- Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements — all you need to feel right at home is taken care of.
- Polish lessons for foreign employees — and for your spouse or partner, too.
Health & Well-Being
- Private medical healthcare — a selection of medical plans with dental care and unlimited rehabilitation to choose from, which are also accessible for your partner and relatives.
- Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
- Annual screenings for cancer prevention covered by the company.
- Psychological and psychiatrist care — free mental health support and various well-being initiatives.
- Sports card — gain access to a wide number of sporting and fitness facilities across the city.
- Menstrual leave — employees …
This role is provided by an external source. Applications are handled on the source website.
